Our biggest update yet again! 1.2.0 overhauls the way weapons feel in your hands, introduces a deep new fuel system that rewards smart driving, and our first launch of Division Packs. We know it's been a long wait between updates — LSPD:FR Online upholds an incredibly high standard, and the continuous research, development, enhancements, bug fixes, and end-to-end testing behind every release takes considerable time. We'd rather hold information back until we're certain of a schedule than let you down with unforeseen delays.
This release packs in a ton of new content and quality-of-life improvements across our existing systems — from an entirely new vehicle refueling system, emotes, animations, and props, to completely new weapon mechanics and plenty more waiting to be discovered.
Advanced Weapon Mechanics
Gunplay has been rebuilt to feel weightier and more skill-driven. Recoil, sway, and spray patterns now reward controlled fire, and a full suite of new animations brings your officer's handling of every weapon type to life.
- Added weapon recoil when firing, with horizontal sway
- Added weapon spray patterns
- Added new animations for holding, carrying, and running with different weapon types
- Improved Z hand-on-holster animation
- Rebalanced weapon damage outputs across the board for better gameplay balance
New Fuel System
Fuel is now a living part of every patrol. Different fuel types, varying quality at gas stations, and a reworked consumption model mean keeping your vehicle running takes a little more thought — and a lot more immersion.
- Added multiple fuel types with support for varying fuel qualities at gas stations
- Added Alt Interaction Menu options at fuel pumps and EV chargers
- Added support for recharging electric vehicles
- Reworked fuel consumption to factor in vehicle RPM, class, weight, fuel type, and fuel quality
- Added new fuel pumps and EV chargers across the map
Air Support Unit
Take the fight to the skies. The new Air Support Unit adds fully-featured helicopter patrols with deployment heliports, a powerful helicam, and pilot outfits for every department.
- Added heliports as deployment points across multiple locations (Hooper Memorial, La Puerta Marina, Sandy Shores)
- Added the Buckingham Maverick police helicopter
- Added helicam support with HUD, spotlight, lock-on, multiple camera modes, and variable zoom
- Added pilot outfits for all departments
Departments & Law Enforcement
- Garages now support spawning multiple vehicle types via submenu for division packs
- Department wardrobes now support multiple categories via submenu for division packs
- Added the ability to place cones and barrier roadblocks through the M LEO Menu
- Players can place a maximum of 5 roadblocks at a time
- Fixed an issue where roadblocks would not clean up for all players upon deletion
- Removed the ability to toggle duty status through the M LEO Menu
Interface
- Improved the Esc Pause Menu
- Added LEO Hours display for law enforcement characters
- Added progress display toward the next department rank in Department Transfers
- Added icons and accessibility colors for notable options
- Added Discord profile avatar display when an account is linked
- Overhauled interface design across notifications, input fields, and context menus to align with the new LSPD:FRO standard
Divisions & Packs
- Added Unmarked Pack with ghost liveries and recolour support across most vehicles
- Added Motorcycle Unit with three new police bikes and matching outfits
- Added Detective Bureau with a dedicated rank progression track
- Added Metropolitan Division with new custom Carbine Rifles in the armoury
- Added Permanent Unlock options for all division packs
Callouts
- Added new callouts: Pedestrian Hit by Vehicle, Stolen Bicycle, Escaped Prisoner, and Gang Shootout
- Added a new callout HUD that appears when accepting a call
- Requesting backup or using the panic button automatically creates a backup call and attaches responders
- Fixed various cases where suspect NPCs were not correctly marked as hostile
- Bank Robbery: fixed getaway vehicle and driver-election issues in the all-suspects evasion scenario
Fixes & Miscellaneous
- Character migration to the 1.1.0 appearance system is now mandatory on first selection
- NPCs with weapons no longer drop pickable weapons on death
- Added a pop-up that notifies players when they are considered AFK
- Added support for submitting ban appeals through the FiveM client server list
- Improved Armoury menu rendering and styling to match other department menus
- Improved several anticheat measures
- Fixed weapon flashlights remaining on when entering a vehicle
- Fixed an issue where personal vehicles were not deleted when a player left the server
- Fixed
/m(megaphone) being sent to global chat instead of an extended local range - Fixed an issue where on-duty players could enter another department's vehicle
- Fixed arrest markers in some stations rendering below ground level
- Fixed HUD not displaying engine RPM correctly when the engine is off
- (Experimental) Fixed NPCs exiting a vehicle as soon as a player entered the driver seat
- (Experimental) Fixed personal vehicles randomly disappearing